Skullgirls: Art direction
©Autumn Games
I was brought on as head of the art department at hidden variable studios to revitalize the dormant skullgirls Ip: art directing the creation of a new mobile game, the addition of new characters & stages to the console version of the game, a new webtoon, and all skullgirls merchandise
The Skullgirls IP reached new heights under my art direction with the mobile game achieving ~360K DAU ~2.1M MAU ~608K Peak DAU ~3M Peak MAU and ~$455K average monthly revenue
Umbrella character exploration
Umbrella fight footage showing rough and final frames
Dahlia stage: CONCEPTS THROUGH FINAL 3D ENVIRONMENT
ChARACTER animations
Dahlia Character Exploration
Dahlia Fight Footage Showing Rough and Final Frames
Character-focused promo image
Skullgirls app Icons
The evolution of Skullgirls Mobile app icons over time. I used A/B testing to improve user acquisition by over 5x.